HALFPIPE | MAMMUT

HALFPIPE | MAMMUT
artwork: houtlayb recording |  loc. werkstatt für improvisierte  und neue musik | date 2006: 27.01./16.12. | 2007: 20.01./10.02./31.03./21.04. | engineer h. bergmann | mastering:  mudoks | produced: 2010 by mudoks record | mudoks nr.014-13115

HALFPIPE | MAMMUT | € 16.80,- | PayPal incl. packing & shipping

 


Rezension | Rigobert Dittmann | bad alchemy

Mit Mammut (mudoks nr. 014-13115) und Open Curtain (mudoks nr. 034-13192) präsentiert Hubert Bergmann HALFPIPE, ein Sextett von anfänglich 12-, 13-jährigen Buben, die unter seiner Anleitung zu einer Rasselbande werden, für die Musikmachen noch in einem ursprünglicheren Sinn ‚Spielen‘ bedeutet, als manche ‚ewigen‘ Kinder es sich einbilden. Alexander Bergmann und Samuel Hack blasen Altosaxophone, Julian Seyfried und Ekkehard Bay streichen Cellos, Joe Eschrich trommelt, Phil Nylund ist der Tastenmann und elektronische Unruheherd, alle rasseln und klopfen zudem, wie es sich für eine Rasselbande gehört. Mammut enthält Einsprengsel von Bergmann sen. am zweiten Piano und ein wenig Saxophon von Udo Schindler.


Liner notes

These recordings are from a period of 1 1 / 2 years and document the work with children between 11-12 years of playing in an ensemble of new  improvised music and more. The approach, as in all activities with children, is conceivable playful and it is amazing to commit with what delicacy and nuance, the players go their way.

Children are oriented at a certain age more outward, toward the world of idols and role models. That this is not always in the sense of adults, or even collide, so that speaks for a method that takes up the aspects of this idols with and blends into the unknown own creative work. Thus, the adepts learn to "do their thing" and cultivate themselves in "as saying" the creative potential in themselves. That we keep on using so-called clichés is almost self-evident.

We all live of patterns that guide us and we continue that. Goal from the beginning, was a maximum of musical expression with the aid of reflection usually from the moment of creating out. Increasingly, we came here in the fields of game processes which could be called composition or better call it "instant composing". There, where with re-improvised material, structure and tone will be organized more conscious and more and more complex mobile compositions emerges. A mammoth task.
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